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Age Of Gladiators II: Death League Download For Pc

Age Of Gladiators II: Death League Download For Pc


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About This Game

Age of Gladiators II: Death League is a single-player strategy game set in 3000AD; a violent and unpredictable future where the gladiatorial games have surged in popularity throughout the known galaxy.

Hire scouts to scour the planets for potential prospects – once you have recruited your gladiators through the draft, scouting, missions, trades, or waiver wire acquisitions, you will need to manage their morale and personality while equipping them for battle on the harsh combat environments of various worlds. Recruit support staff, upgrade your headquarters, collect bounties, research technologies, build your headquarters, partake in side missions, and manage the wealth and reputation of your empire as it grows each day.

As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute, weapons, and expertise points. Compete, trade, and interact with other in-game owners as you fight through fifty-nine grueling, regular season battles in order to reach the playoffs, vying for the chance to etch your name for all eternity on the coveted Blood League championship trophy.
Build your story. Build your empire.

Features:


  • Eight different species with their own specific combat bonuses and abilities.
  • Control your gladiators with the new 3D isometric combat system, where fights can have hundreds of different outcomes. Utilize dozens of different combat styles and abilities –employ unique species abilities, combat stims that increase physical stats, and special equipment such as force fields, weapon jammers, armor shredders, nano-leeches, and more.
  • Construct a headquarters to your exact specifications in order to maximize the efficiency of your operation. Medical bays, training centers, cloning tanks, cybernetics labs, weapons ranges, equipment workshops, and more.
  • Gladiators are born with their own dynamically generated physical attributes (twelve in total), weapon specialties, and personalities. It is up to you to draft the best prospects from the academy, make astute trades with competing owners, or hire scouts to scour for fringe fighters on nine different worlds.
  • As your gladiators level up, they gain points to spend on their attributes, weapons training, and expertise. Expertise allows you to build and customize your fighter according to their appropriate strengths. Weapons training allows you to specialize your gladiator with a specific weapon (pistol, carbine, or rifle for ranged sharpshooters, or 1-handed sword, 2-handed sword, or axe for melee brawlers). The physicality of your gladiators will increase or decrease with age, depending on if they are in their prime or declining.
  • Track the progress of your recently-drafted gladiators in the Rookie League, carefully developing and preparing them for their eventual promotion to the deadly Blood League. You could have the next unstoppable superstar in your farm system!
  • Clone dead fighters back to life or fit them with cybernetics if they are grievously wounded.
  • Be sure the check the bounty board. An opposing gladiator in the arena may have a price on their head, yielding millions of credits in payouts if they are killed in battle.
  • Manage your gladiators carefully – their morale, greed, injuries, fatigue, weapons training, and more must be taken into account before sending them to battle.
  • As your gladiators gain glory from battle, they will become more widely recognized and adored by the crowds. Win enough battles and they may even get voted into the Blood League hall of fame after they retire (or die).
  • Become a mogul outside of the arena. Purchase property for fame or businesses through which to further increase the efficiency of your operation.
  • Purchase, recruit, draft, trade, or claim fighters off the waiver wire.
  • Rob credit shipments, kidnap enemy fighters, assassinate your debt holders and more with the proactive mission system. Increase the odds of success by sending reliable gladiators on the mission as well. Lawfully aligned gladiators will only partake lawful missions, while criminally-inclined gladiators will assist in unlawful activities.
  • Engage in five different branches of research: combat, medical, weapons, armor, and scouting.
  • Search for deals on weapons, armor, combat stims, special equipment, and credit loans on the marketplace.
  • Hire staff such as scouts, doctors, trainers, weapons techs, and armor techs to help your gladiators achieve victory. Assign your superstars or promising prospects to trainers for individual grooming; or accelerate the healing of your wounded by providing them expert medical care from your hotshot doctor.
  • Strive to become the wealthiest individual in the known galaxy. There are quick and underhanded ways to make money, but your reputation and fighter’s morale may suffer as a result.
  • Receive taunting messages from opposing bosses as well as various other messages from your fighters, staff members, and different characters as you progress through the game.
  • Rename your gladiators in order to increase your attachment toward them.
  • Bet for or against your gladiator based on the odds generated by bookmakers in-game.
  • Fight purses and betting is based on the hype associated with each match. The greater the hype, the more lucrative the fight purse and betting market will be - but the opposition will also be tougher.
  • Each game is dynamically generated and different each time.
  • Play as many seasons as you want. Build your story. Build your empire.
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Title: Age of Gladiators II: Death League
Genre: Indie, RPG, Simulation, Sports, Strategy
Developer:
Creative Storm Entertainment
Publisher:
Creative Storm Entertainment
Release Date: 21 Sep, 2017


Minimum:

  • OS: Windows Vista / 7 / 8 / 10
  • Processor: Dual-core 1.8GHz or equivalent processor
  • Memory: 4 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space

English,Russian



age of gladiators ii death league review. age of gladiators ii death league. age of gladiators 2 death league guide. age of gladiators death league


A Great game. Has a surprsing amount of death almost like football manager or OOTP in space and a lot more bloody and violent. Some people may not like the setting shift from ancient roman times to the future but I personally liked it. If you are into sports managment games you will like this. It's a fun twist on the typical setting and formula. Also the dev support for this game is great too. I had a bug with my save game and I told the dev and he fixed it for me. I was impressed. A fun little game with good support.. Writing review as a comparision between AOG and AOG2.

The games have a lot of simliarities.

Your base means more now, as it serves not only as a morale booster like AOG, but adds the ability for your specialized staff members to engage personally with members of your fighting squad.

AOG had single combat only, while AOG2 adds team combat. AOG allowed you to pace yourself with money being the driving force of how often and how hard you would push your fighters into battle, in AOG2, now the league dictates, sometimes forcing you to put tired and wounded fighters into battle before they are ready. AOG was melee only, AOG2 has melee and ranged.

AOG2 introduces different species and leagues, and just has a lot more depth than AOG.

In all, I recommend it. I do miss my human female gladiators, and hope they get added soon. The game does have some bugs to work out, but has been completely playable so far in my experience with the game.. AMAZING! It is far from perfect but the developer is amazing and updating nonstop! I love a madden set in the future with gladiators! Awesome!. 7/10
Initially I didnt think I would enjoy the new Sci-Fi setting, but I was wrong.
I reckon I enjoyed this more than the first game purely because its much more in depth and there seems to be alot more to do (i.e missions, research).
The new system where gladiators stats increase/decrease with age is great too. No longer are there legendary 18yo gladiators running around, youngsters must be nurtured and gain experiance in the rookie league before making it.
And the new league system is great too, it makes the game last alot longer as opposed to the old "beat all the other owners until they have nothing left" system, and it feels much more challenging.
As with the first game, the soundtrack is great (if not a little repetative after a while)

Overall, I really enjoyed, and am still enjoying, playing this game. Fans of management sims such as Football Manager should really take a look at this.
I cant wait to see how the ancient Rome setting works in the new engine in the next release. Keep up the good work devs.. I reviewed the first Age of Gladiators, so I thought I would do the same for the sequel.

First off - it's in space. I big change, definitely, but one that grew on me. The first one was unique for applying a management sim format to the Roman gladiator concept, and this one adds to the unexpected by blasting that combination into a sci-fi space setting. Definitely not a retread.

One of the major benefits of this is the variety of species that you can use as fighters, who have different skill sets related to their biology. I think these differences could maybe be expanded (gladiator officials make it clear that only creatures with a basically human shape can participate in league fights), but there's enough there to keep it interesting. Using cybernetics to repair injured fighters, long range weapons like laser rifles, and cloning dead fighters whose genetics had them winning straight through until they got unexpectedly killed are all components of the gameplay that I certainly haven't seen in a game of this kind.

Bottom line: it's an original take, like the first game in the series, but more so. It's fun to play, not too difficult and not too easy. While some of the sci-fi possibilities could be more fully explored, it's a really strong game and a welcome new spin on the gladiator management sim established by its predecessor.. Still needs polishing, but so far it is constantly improving.
As far as I am concerned definitly some nice management game where I will pass a couple of hours.. As a fan of playing GM on console sport games, both this and the first Age of Gladiators caught my attention. First one didn't provide quite enough challenge but loving this one so far. First season barely missed making the playoffs with a .520 record but maybe better luck next season.. Avoid this game. The design needed a lot more polish and the implementation is lacking many features.

Cons:
- Way too many stats. This is a spreadsheet game with no information on how to play or what stuff means besides poorly worded (localization issue?) tooltips and ingame emails which contain too much fluff vs important game information. Every gladiator and staff member has 3 times as many stats as necessary and it is very difficult, and time consuming, to figure out which stats effect what abilities (ranged vs melee, defense, etc).
- Combat is horrible. So much so that it is highly recommended that you auto-resolve (simulate) combat. Unfortunately if you do you don't get any information what so ever about what happend. Just a straight up win or loss.
- At the beginning you miss (glancing blows) way too often. The game shows you the percent to hit but doesn't tell you if that is for an outright miss, glancing blow, hit, etc. Enemies have 2000-4000 hp and you do 50 damage with glancing blows 95% of the time even with a 40% chance to hit.
-Enemies always start a level higher than your guys so this is a "survive at first" type of game but there aren't any controls which allow you to effect that so it is just luck/random.
- No combat log so you have no visibility to what is happening besides outcome or if you miss a scrolling text, which is easy to do since they coor schemes don't contrast, you are out of luck.
- Poorly balanced. At the start you will sometimes fight 1v1 up to 3v3. You can't control this so you better get enough gladiators. My first game there was only 1 recruitable gladiator even though I hired the best scout so I had to use slaves which caused you to get hit with a 1 million dollar fine which is 1/5th of your starting money. Nowhere did the game indicate this would happen. The enemy usually goes first although there is initiative but I don't know how that is determined. You can influence it slightly by giving your gladiator almost all of the purse which is highly unstatisfying. Since the enemy usually goes first it is routine for one of your gladiators to die before they even activate. Generally each enemy to attacks 3-4 times per turn multiplied by 3 enemy gladiators so your guys can get slaughtered even with armor.
- Graphics and sound are bad. There are different models for each race but only one per race that I saw so you and the enemy use the same models. Armor looks like decals being added to the model when viewed up close but in combat you don't view them that closely.
- Very little tactics in combat. You select the attack which boils down to various forms of +toHit & -damge or -toHit & +damage. There are some boosts and taunts and positioning bonuses but they are meaningless since all combat is in open arena (no terrain, obstacles, etc). It is straight up meless guys rush and range guys stand still and attack. Focus on one enemy at a time, etc. Very bland. Basically it is Roman colleseum gladitorial combat with rifles and swords.
- Performance is a little slugish which is horrible since this is a spreadsheet game. There is a second or so delay after hitting each button.
- Pacing is painful. I played several games and the first turn you spend money hiring gladiators & staff and buying weapons then you click end turn 25+ times until your first fight. The only thing to break that up are the 30+ emails you get of which almost all of them are meaningless. There isn't even a skip to next fight button or anything.
- As far as I have seen there isn't any story, interaction with your gladiators, etc. It is a straight up spreadsheet game with tactical combat and both of those elements are very poorly done.

This is a remake of their Roman themed game Age of Gladiators which marginally better.



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